Roadmap
Built in the open, honestly
Updated September 14, 2026. We would rather show what is working than promise a date.
Live
Playing now
The things you can get your hands on in the current build.
- Three ways to fight: Skirmish, a Conquest front, and the territorial push of Operations
- Conquest with tickets, bleed, staged captures, configurable front order and several ways through
- Operations with sectors, Command Sectors and resources to hold a territorial push together
- A deployment screen where you choose your spawn point before hitting the ground
- Roles and faction kits that make a squad composition matter
- Gunfights with projectiles, suppression, cover, stances and grenades
- Forward spawns through FOBs and rallypoints
- Squads you create, join, lock or leave, with invites and leadership that passes on when it has to
- Construction, fortifications and the option to tear them back down
- A Commander who can move squads, set objectives and build a push
- A tactical map built around what your team actually knows
- Terrain, water, roads, foliage and craters that affect the fight
- Atlas: the map editor, content tools and multiplayer foundation behind it all
In progress
Getting stronger
Already in the game, now being tested, tuned and made clearer.
- A cleaner conversation between Commanders and squad leaders
- Tactical markers that help a team without turning into map clutter
- Better feedback for building, sabotage and forward-position play
- Command AI that understands when to reinforce, supply or set up ahead
- AI-run FOBs, rallypoints and resupply runs, still early and rough at the edges
- Navigation that holds up when maps get rougher and fights get messier
- Balance for tickets, suppression, damage and strategic decisions
- Sharper map, scoreboard and role-selection feedback
- More weapons, kits, animation and sound coverage
Direction
On the horizon
The direction of travel, not a release promise.
- Vehicles and their supporting resource systems
- Destructible buildings and deeper battlefield persistence
- More factions, maps and weapons
- Expanded inventory and equipment
- Additional Atlas-powered settings and game rules
Wishlist to follow progress
Wishlisting is the single best way to support development and hear about the next milestone.
