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Building the Frontline

How objectives, capture order and ticket bleed combine into a frontline that moves across the map instead of a static objective set.

Sample entry — placeholder content used to build the devlog layout.

Placeholder content. This entry exists to demonstrate the devlog layout and will be replaced by a real development update.

Topic outline: per-faction capture order, neutralize-then-capture flow, parallel objectives creating simultaneous attack routes, and how ticket bleed pressures a losing side into moving.

Steam page coming soon